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dc.contributor.authorAtabua, Amaa Shore Leila
dc.date.accessioned2022-11-10T13:05:29Z
dc.date.available2022-11-10T13:05:29Z
dc.date.issued2018-05-02
dc.identifier.citationAtabua, A. S. L. (2022). The background and history of the process of creating 3D animation. (Unpublished Undergraduate Dissertation). Makerere University, Kampala, Uganda.en_US
dc.identifier.urihttp://hdl.handle.net/20.500.12281/13437
dc.descriptionA research report submitted in fulfillment of the requirement for the award of the degree of Bachelor of Industrial and Fine Art of Makerere University.en_US
dc.description.abstractThis is a research study about making an animation designer and the processes that entail how it's done. This study Is meant to discover who an animation designer Is and What makes them so as well as investigate techniques and procedures Involved with creating animations. There also includes a selected scope of study and selected methods of collecting data and carrying out the study which is a quantitative and observational study. The research will be based In Kampala focusing on animation studios and animators Chapter one Includes the Introduction, background, rationale of study, statement of the problem, general objective, specific objectives as well as research questions as well as hypothesis. Chapter two Is the literature review which will discuss Issues as per objectives. Chapter three is the methodology which includes research design, area and population study as well as data collection and analysis. Chapter four details research and analysis findings Chapter five is a conclusion and appendix of the researchen_US
dc.language.isoenen_US
dc.publisherMakerere Universityen_US
dc.subjectanimationen_US
dc.subject3Den_US
dc.titleThe background and history of the process of creating 3D animationen_US
dc.typeThesisen_US


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