Automation of ticket issuance system
Nabukeera Aida, Gladys
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In this era of science and technology, mobile applications are used widely and used in each and every step of modern businesses. Unluckily, developing countries like Uganda are far behind in using the internet or web based applications. This project will develop a “Mobile Application for purchasing tickets for football matches” in Uganda, and to be more specific, it’s to automate the manual native ticket issuance system. Application users will have to register their details for logging or accessing the news page. The implementation of the system required will use Flutter and Firebase. The entire team will work together to develop a mobile application for the ticket match processing. In future developments, the application will efficiently include more Ugandan teams and stadiums, developing the servers, payment protection and many features. The research will include payment solutions available for such a system could use to accept customer payments. The project will take the best feature of existing online paying websites and improve them and will implement new feature that it is felt will improve customers experience with the site.