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dc.contributor.authorKatumba, Acram
dc.contributor.authorWanzu, Sinani
dc.contributor.authorNabukeera, Aida Gladys
dc.contributor.authorMawanda, Benjamin
dc.date.accessioned2023-04-27T11:25:20Z
dc.date.available2023-04-27T11:25:20Z
dc.date.issued2022
dc.identifier.citationIEEEen_US
dc.identifier.urihttp://hdl.handle.net/20.500.12281/15949
dc.description.abstractIn this era of science and technology, mobile applications are used widely and used in each and every step of modern businesses. Unluckily, developing countries like Uganda are far behind in using the internet or web based applications. This project will develop a “Mobile Application for purchasing tickets for football matches” in Uganda, and to be more specific, it’s to automate the manual native ticket issuance system. Application users will have to register their details for logging or accessing the news page. The implementation of the system required will use Flutter and Firebase. The entire team will work together to develop a mobile application for the ticket match processing. In future developments, the application will efficiently include more Ugandan teams and stadiums, developing the servers, payment protection and many features. The research will include payment solutions available for such a system could use to accept customer payments. The project will take the best feature of existing online paying websites and improve them and will implement new feature that it is felt will improve customers experience with the site.en_US
dc.language.isoenen_US
dc.publisherMakerere Universityen_US
dc.subjectMobile applicationsen_US
dc.subjectFootball matchesen_US
dc.subjectMatchday ticketsen_US
dc.subjectTicket management systemen_US
dc.titleAutomation of ticket issuance systemen_US
dc.typeThesisen_US


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